![]() ![]() PMCs that spawn to north center may have Outskirt extract. Outskirts which is located in bottom SW of the map is for all PMCs that spawn on the Eastern/N Eastern side of the map. PMCs have 3 extracts that are always open and have no conditional requirements to use. Woods is considered a specialty map around the community. Despite the large size of the map plenty of firefights will happen under 40m around POIs. Woods is generally made up of low level players doing early game tasks and then run as a niche pvp map for later levels. The N and NE have an impassable river along the border, and the E and SE has impassable mountain and fence borders. The SW to NW western borders are surrounded by minefields plus sniper scavs. Woods consists of 4 large POIs and 5 medium POIs. ![]() There are 2.5 road systems, one runs up the middle from North to South and then 2 roads run west to east but converse into one system at the center of the map before run NE. Most of the map consists of rolling hills and scattered forests. Woods is the largest map currently released in Tarkov and features a large mountain in the middle of the map which is flanked by a smaller mountain due west. Yes, I am aware that maps are orientated differently in-game but if you want to know more, ask me in discord. All cardinal directions will be based on the orientation of the mapgenie maps. In the forums you can find specific loot runs for these maps but at the bottom of the post I will touch on a few simple raids. This guide will briefly touch on a few quest locations and spawn points but by no means will this comprehensively cover PVP or PVE aspects. Besides helping to visualize the map, you will have the added benefit of toggling on quest locations, scav spawns, pmc spawns, and specific items. As usual, I highly recommend using mapgenie ( ) while you are playing. This is a great tool to identify landmarks and common call-outs you will find in the map. It features a handful of the major location, popular routes, and a general sense of where things are located. Separate map page here.This guide is designed to provide an overview of the entire woods map and the extractions. The fee amount is influenced by your Scav karma.Ĭlick for fullscreen. To locate the extractions use the maps below the table. In the area between warehouse 17 and the repair shop LBT-1961A Load Bearing Chest Rig (Goons Edition) Mystery Ranch NICE COMM 3 BVS frame system S&S Precision PlateFrame plate carrier (Goons Edition) Stationary weapons in the form of AGS-30 30x29mm automatic grenade launchers and NSV "Utyos" 12.7x108 heavy machine guns.Ĭrye Precision CPC plate carrier (Goons Edition) The Scav Base is at the northern end of the map and features an unlockable extraction, loot, and views of other locations such as construction, the train crossing and the medical building. This point has many Scavs and is the only location with easy access through the wall to the extraction zones. Military Checkpoint is at the end of the road past the New Gas Station. The building has two unlockable rooms in it, and a view on the crane yard guard building. New Gas Station is a building at the western side of the map, near the main road. ![]() This structure has a wide view of the river crossings and bridge. These dorms are the location of many quests and unlockable rooms.Ĭonstruction is a two story concrete frame of a building. Each structure boasts a front entrance and a fire escape at each end with doorways leading to each floor (some of which are blocked or permanently locked). The eastern building is three stories tall while the western building is two stories tall. The Dorms are two buildings located in the southernmost area of the map. ![]() The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. A large area of industrial park land situated adjacent to the factory zone. ![]()
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